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1. Who Do The Devs Play With - in EVE General Discussion [original thread]
i loved to rise the sound for other players :P
- by Rexthor Hammerfists2 - at 2005.11.17 20:40:00
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2. Caldari ships, velocity and mass - in Ships and Modules [original thread]
i dont think an enemie would notice abit more agility on my caldari ships, but i would like it , especially with the possible warp to 0m changes.
- by Rexthor Hammerfists2 - at 2005.11.17 09:57:00
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3. Cerberus Theoretical Setups - in Ships and Modules [original thread]
too expensive, still too weak.
- by Rexthor Hammerfists2 - at 2005.11.16 02:32:00
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4. Geography Question about Eve - in EVE General Discussion [original thread]
home is where u settle urself down.
- by Rexthor Hammerfists2 - at 2005.11.15 10:56:00
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5. Interceptor ship bonus should be about intercepting - in Ships and Modules [original thread]
agree with the threadmaker
- by Rexthor Hammerfists2 - at 2005.11.15 08:14:00
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6. SiSi, RMR and Bookmark mess up ! - in EVE General Discussion [original thread]
the changes, besides that combat will b way more intersting, can also make constellations in empire more intersting. as ppl dont wonna travel so much anymore, tomorrows constellations could b like todays regions. i always thought eve was too sma...
- by Rexthor Hammerfists2 - at 2005.11.15 08:12:00
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7. If you nerf instas... - in EVE General Discussion [original thread]
i love the changes, as they will reduce the server loads. im sure ccp will balance it out and itcan b awesome.
- by Rexthor Hammerfists2 - at 2005.11.15 07:45:00
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8. Warp Core Stabs - in Ships and Modules [original thread]
well said nyxus.
- by Rexthor Hammerfists2 - at 2005.11.15 07:39:00
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9. Warp Core Stabs - in Ships and Modules [original thread]
Edited by: Rexthor Hammerfists2 on 14/11/2005 09:31:50 Edited by: Rexthor Hammerfists2 on 14/11/2005 09:31:18 the ultimative balance would be to make warp cores active, means u have to lock a ship and activate an wcs on it. god id love it...
- by Rexthor Hammerfists2 - at 2005.11.14 09:31:00
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10. SA speaks out to the public - in Corporation, Alliance and Organization Discussions [original thread]
keep it goin sa
- by Rexthor Hammerfists2 - at 2005.11.14 00:15:00
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11. Small things I (we) want ot see in the next patch - in Test Server Feedback [original thread]
Quote: how about.. setting standings to allainces i know my directors would kiss ur backs for that ;)
- by Rexthor Hammerfists2 - at 2005.11.13 15:06:00
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12. Warp Core Stabs - in Ships and Modules [original thread]
The problem of the WCS is, that: Warp Core Stab > Scramblers because: - warp cores are inactive, scramblers do ahve to activate on a locked target. - warp cores fit in lowslots, where scramblers fit in meds which are general less in t...
- by Rexthor Hammerfists2 - at 2005.11.13 13:33:00
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13. attn all raven pilots please help - in Ships and Modules [original thread]
train em all, one by one to 3, then start with the explosion radius and the speed dmg reduction thingie, the warhead upgr, and then the missile speed ones.
- by Rexthor Hammerfists2 - at 2005.11.13 10:20:00
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14. H-PA29 - in Corporation, Alliance and Organization Discussions [original thread]
i lvoe the commercials bout the blades :)
- by Rexthor Hammerfists2 - at 2005.11.13 10:12:00
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15. Stain Space and Speculation! - in Corporation, Alliance and Organization Discussions [original thread]
thats been an ebil one
- by Rexthor Hammerfists2 - at 2005.11.13 10:10:00
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16. Chimaera Pact - Statement of Intent - in Corporations and Alliances Summit [original thread]
u mean shooting at us or anchoring pos?
- by Rexthor Hammerfists2 - at 2005.11.13 01:25:00
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17. Discussion on high slot warp scamblers - in Ships and Modules [original thread]
webs scrams and warp core stabs into highs. leave jammers in the meds.
- by Rexthor Hammerfists2 - at 2005.11.11 12:51:00
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18. Sovriegnity - An idea for a system that incorporates fighting and POS' - in Corporation, Alliance and Organization Discussions [original thread]
leave all the moons, but make it so that u can only make 3 of ur pos count for the sovereignty. choosing one pos takes 24h, so u can take out the enemies pos and take the system over.
- by Rexthor Hammerfists2 - at 2005.11.11 12:21:00
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19. Reducing lag the way its supposed to be done >:) - in EVE General Discussion [original thread]
nice idea, but id prefer the, pay concord to change the sec status to 0.0 for 30mins, one ;)
- by Rexthor Hammerfists2 - at 2005.11.10 23:16:00
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